Another "Teen angst, highschool sucks" game - (See monsterhearts, Young Centurions... (what is it with Evil Hat and pubescent 12-18 yearolds?.) . Now I am not, and never have been an American teenager. I have never been to a US High School. This is a game setting i'm frankly never going to use. The player buy-in from my mates is not going to happen.
Player Characters are teenagers segregated from a hostile and fearful "normal" society because of "superpowers" (which are SUPPOSED to be mostly lame).
The Gubmint is constantly watching them and can neutralise their powers and ship them off to boarding school for naughtiness.
The game is rated PG13 claiming to touch on drugs, teen pregnancy, eating disorders, spots, etc. but in the event all that is left to the GM.
On the plus side, the illustrations (which, I assume, are from the graphic novel of the same name) are nice and there are plenty of possibililies for good stories. The resented "control" of the Feds, the alienation from family and society etc.
This would work well as a convention game - especially for people who have read the book but for day-to-day play IMHO you'd need players with the maturity to handle the angst but who arent old enough to have forgotten their own school experience.